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Age of wonders 3 undead heroes1/3/2024 ![]() ![]() ![]() Being undead makes your units invulnerable to blight damage and morale loss and well protected against frost, at the cost of vulnerability to fire and especially spirit and -1 defense. You get this, but mostly in the shape of researched upgrades and global buff spells. I haven't really played one too much yet, but it seems like they should have some really strong strengths to make up for the fact that your units can't heal naturally. ![]() Basically a Necromancer that reaches this stage is a relentless unstoppable tide of death and destruction. Invoke Death gives you a chance to remove noisome enemies in an instant. Ghoul Curse allows you to immediately raise new armies each time you enter combat, and if you can sustain Age of Death for a few turns it gets even more fun. Now you're throwing out loads of debuffs in combat, reducing even the most fearsome enemy units into easy pickings. The ability to resurrect lost units on the fly, first by your heroes and then even by Reanimators, means your armies rarely have to wait for reinforcements to replenish losses and your units will quickly level up. Midgame things start to get interesting.Suddenly most of your troops have Life Stealing while all your supports can heal. Undead Plague can be a real problem for an opponent if cast early in the game, while boosting your own cities. Lost Souls are surprisingly durable against most early game units, especially against units already suffering from Despair and are great sacrificial lambs to pull enemies into vulnerable positions due to Undying. Necro heroes can get the morale destroying Inflict Despair and life stealing in the first couple of levels, making them good tanks. You start out with a slightly stronger army and are nearly guaranteed a second Necro hero as first pick. You do get some really interesting tools to compensate for this though. Lack of decent healing options really hurts, though it can be mitigated by maximizing the use of the Necro hero's healing spell in tactical combat. ![]()
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